SKU: 96338819281
alexander pedals fever pitch

alexander pedals fever pitch Alexander Fever Pitch Stereophonic Orchestrator

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Description

alexander pedals fever pitch Alexander Fever Pitch Stereophonic OrchestratorIf you overheard the phrase "an orchestra on your board" in passing, it may conjure images of a cavalry of harmonizers, pitch shifters, and who knows what else filling even the most spacious of boards. Don't let your imagination run wild, though. The Fever Pitch has you covered. Alexander's Fever Pitch is a pitch shifter at heart, yet has so much more in store. Four independent pitch shifters housed in one pedal make up the Fever Pitch's main

If you overheard the phrase "an orchestra on your board" in passing, it may conjure images of a cavalry of harmonizers, pitch-shifters, and who knows what else filling even the most spacious of boards. Don't let your imagination run wild, though. The Fever Pitch has you covered.

Alexander's Fever Pitch is a pitch shifter at heart, yet has so much more in store. Four independent pitch shifters housed in one pedal make up the Fever Pitch's main structure. This independent pitch shifting opens a world of experimentation and interactivity. Each shifter can be tuned to intervals between one octave up or down with an additional two octaves up or down available in further settings. These functions can be used to build up a formidable pitch-shifted sound that can be organized or disorganized for whatever sound you're seeking out.

These octave effects build upon a single guitar signal for larger arrangements which come together quickly and easily. Additional Alexander functions including tap and ramp control, MIDI connection, and preset banks make the Fever Pitch a dream for the sonic experimenters and studio dwellers of the world.

An orchestra on your board. It doesn't seem too far-fetched now, does it?

  • Four independent pitch shifters
  • Thirty-two built-in presets
  • OLED display screen
  • Expression pedal connectivity
  • USB port for MIDI control and firmware updates
  • Mono and stereo routing options
  • Powered by 9 Volt DC isolated power supply - not included
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SKU: 96338819281

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4.2 ★★★★★
Based on 18 reviews
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Michael Donoghue
Massapequa, US
★★★★★ 5
If you only buy one technical computer book, this is it
Format: Paperback
Disclaimer: I owned the first edition for years and read it a dozen times, mainly for pleasure since it’s not only informative but also just enjoyable to read. I’m a professional software architect and have dozens of textbooks on computer science and engineering so I’ve been around the block. This is the kind of book I would buy all for all my friends (if I had more than a couple) and family members (if they were even slightly into computers, which they aren’t sadly). Petzold does an exceptional job at describing digital logic and guides you through building a conceptual CPU from very first principles. I think his bottom up approach is the way to go and has helped me understand complex topics in an extremely simple way. When I’m not reading fiction, this is my go to bedtime reading. The second edition has about 100 more pages than the first and some content has been completely reworked and it’s great. If you ever had even a passing interest in knowing how computers work at a very fundamental level, get this book!
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Reviewed in the United States on January 31, 2023
Y
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Yura
Pawtucket, US
★★★★★ 4
First programmer?
Format: Paperback
As an ardent reader of the past 1st edition, I was fairly excited to get the latest version. That is, until I encountered the history chapter of the new edition. For one thing, what I do NOT understand in this second edition is the newly added description of August Ada Byron (countless of Lovelace). The author claims it was Babbage who was the first programmer to design the engines, not Ada. I am not trying to start a futile argument here about who has more or fewer contributions, etc. What I am trying to assert here is that it is undisputed that Ada (unless the new evidence arises) left *the very first demonstration* of what this seemingly imaginary machine, which didn't even physically exist, was capable of through her program. Because Babbage designed the engine itself, that doesn't automatically put him in the position of a programmer (despite Babbage being a brilliant engineer/scientist and may have had a simple or detailed program in his mind). However, it was Ada who gave a definite touch to programming concepts that ultimately led to modern-day programming. Ada deserves more recognition than a mere "tutorial writer," and she is certainly entitled to the title she deserves. Other than that, like the previous edition, this book is a must-read for people who are from related/unrelated fields. I always loved the 1st edition, and I would do too with the 2nd. Still, I think history should always be approached with more care, particularly if matters have potential controversies.
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Reviewed in the United States on January 6, 2023
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Ben Fleury
Grantham, US
★★★★★ 5
One of the few books worth your time
Format: Paperback
If you want to learn computers, start here. Learning from a historical perspective removes complexity of trying to start with say GPUs - you learn just like computer engineers did, incrementally.
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Reviewed in the United States on April 27, 2026
K
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Kevin
Grantham, US
★★★★★ 5
An absolutely brilliant book
Format: Paperback
This is an amazing book for the right kind of reader. It's a lot like Euclid's Elements but for computers as it leads the reader through designing a computer from first principles and builds to the point of creating software and adding peripherals. It's an amazingly clear but slightly challenging read. I have given this book as a gift many many times. It's an absolute classic in my opinion.
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Reviewed in the United States on March 19, 2025
O
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Oilyraincloud
Lowell, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023

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