SKU: 37492467174
mtg relentless rats commander deck

mtg relentless rats commander deck Vren, the Relentless

Sale price$18.03 Regular price$20.03
Save 10%

Pay in installments of $5.01 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Nov 16 - Nov 21

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

mtg relentless rats commander deck Vren, the RelentlessThe rats come from the sewers and feast on the corpses of our opponent's creatures. Or, they would, if they were anywhere to be found. With Vren at the helm, our deck removes them from existance, but our rats stay hungry. Always. So. Hungry. What makes Vren Special Vren does two things makes our opponents creatures get exiled when they die and makes rats. Exiling is surprisingly good. Almost all decks will have some form of recursion, even if they

The rats come from the sewers and feast on the corpses of our opponent's creatures. Or, they would, if they were anywhere to be found. With Vren at the helm, our deck removes them from existance, but our rats stay hungry. Always. So. Hungry.

What makes Vren Special
Vren does two things -- makes our opponents creatures get exiled when they die and makes rats.

Exiling is surprisingly good. Almost all decks will have some form of recursion, even if they aren't a dedicated reanimator or self mill deck. Keeping the biggest threats gone for good is huge for staving off huge plays for our opponents.

The second half of Vren makes a rat for each creature our opponents lose to exile. The first ability feeds this, so when Vren is out, meerly destroying a creature is enough to get a Vren trigger. Each rat can be a huge threat on its own, as they scale with themselves and all of our supporting cast of rats that we run as well. This lets us do two great things at once-- build a threatening board state while keeping our opponents off balance.


Gameplan
Getting an extra rat from a kill spell is an awesome upside. What's even better is getting three. Using edicts to delete a creature from all of our opponents allows us to really quickly rack up the Vren triggers and present game ending threats very quickly.

Due to the sheer power of the edicts that we run, we want our opponents to have a few creatures. Every player with zero just slows us down. Don't be overzealous with removal, especially if Vren isn't out.

Saving Vren in the command zone until a little later is a great idea. He doesn't do anything until we start killing opponent's creatures, so waiting until you can cast him and another spell is ideal, although not required. His rats also get stronger over time as we build up our own board, further encouraging patience.

Through slow, methodical gameplay, and waiting for the opportune times to strike, Vren and the rat army is more than poised to take over games.

Commander
Vren, the Relentless

Creatures
Karumonix, the Rat King
Azure Beastbinder
Tangled Colony
Piper of the Swarm
Ogre Slumlord
Chittering Witch
Persistent Marshstalker
Merciless Executioner
Crypt Rats
Lord Skitter's Butcher
Gravelighter
Shoreline Looter
Tidecaller Mentor
Plaguecrafter
Morbid Opportunist
Mindwhisker
Burglar Rat
Typhoid Rats
Accursed Marauder
Daggerfang Duo
Thought Shucker
Fleshbag Marauder
Demon's Disciple
Voracious Vermin
Thornplate Intimidator
Nightwhorl Hermit
Mind Drill Assailant
Lightshell Duo

Sorcery/Instants
Szat's Will
Crippling Fear
Curse of the Swine
Feed the Cycle
Infernal Grasp
Liliana's Triumph
Consumed by Greed
Reality Shift
Murder
Fell
Revenge of the Rats
Rat Out
Shore Up
Tragic Slip
Village Rites
Doom Blade
Disdainful Stroke
Vraska's Fall
Nocturnal Hunger
Negate
Diresight
Worthy Cost
Psychic Whorl
Feed the Swarm
Distant Melody

Enchantments
Gossip's Talent

Artifacts
Bident of Thassa
Mind Stone
Dimir Signet
Sol Ring
Commander's Sphere
Wayfarer's Bauble
Arcane Signet

Lands
Choked Estuary
Sunken Hollow
Darkwater Catacombs
Mudflat Village
Lilypad Village
Tainted Isle
Dimir Aqueduct
Dismal Backwater
Evolving Wilds
Path of Ancestry
Command Tower
17x Swamps
10x Islands


 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 37492467174

Discover Niche Categories That Outsell mtg relentless rats commander deck

Top-Converting Item to Boost Your Average Order

4.8 ★★★★★
Based on 10 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
V
Verified Purchase
Valerie
West Palm Beach, US
★★★★★ 1
Stopped working within 3 days
Color: Blue
Worked for 3 plays. My 11 week old puppy loved this item. Unfortunately, it only lasted 3 tries before the motor stopped working. $30 for a total of 30 minutes over 3 days is robbery! I'd look at another vendor for the same type of item. We charged it after each attempt but now the motor won't turn on.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 12, 2026
M
Verified Purchase
M Girven
Los Angeles, US
★★★★★ 3
Item was returned
Color: Blue
Used it one day and partially the following day. Put on charger. Never worked again. My dog played with it but returned it as defective.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 12, 2026
L
Verified Purchase
L
Draper, US
★★★★★ 4
Not for super chewers
Color: Blue
This ball seems to be of good quality; has held a charge well and is easy to use. Sadly, the cover lasted less than 15 minutes with our dog.... not for aggressive chewers for sure. Pretty funny to watch the hound dog jowls shake though.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 25, 2026
J
Verified Purchase
Jessica S.
Dallas, US
★★★★★ 5
Great fun for dogs!
Color: Orange
Two of our dogs really love this! It caused a lot of barking and chasing and running around trying to grab it. It's really funny to use the remote to control it (and especially make it stop when things get a little too chaotic!) It feels durable even when pawed and bumped into and stepped on. The battery life seems good. I plugged it in overnight to charge so not sure how long it took to charge, but it has lasted quite a while with the dogs playing with it and still doesn't need a charge. It's easy to screw off one side of the ball to plug it in to charge. The size is a little bigger than a tennis ball I would say and has a soft texture.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 6, 2026
K
Verified Purchase
Kathy Stefanski
West Palm Beach, US
★★★★★ 1
It doesn't work.
Color: Blue
The two halves of the ball shell come apart again and again when the dog plays with them. When it is time to recharge the core, it will not take a charge. The dog loves it, but it's unsafe to play with.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 15, 2026

recommand products