SKU: 73504744602
persian lily flower

persian lily flower Fritillaria Persica Purple Dynamite Bulb, Purple - 1 Bulb

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Description

persian lily flower Fritillaria Persica Purple Dynamite Bulb, Purple - 1 BulbPlant these in October and by April you'll have something most of your neighbors have never laid eyes on. Fritillaria Persica Purple Dynamite pushes up thick blue green stems lined with twisting, sea glass leaves, then opens row after row of small bell shaped flowers in a shiny grape purple that turns almost black as the season runs on. Each spike carries between 20 and 30 nodding bells, all hanging the same direction like little dinner bells waiting

Plant these in October and by April you'll have something most of your neighbors have never laid eyes on. Fritillaria Persica Purple Dynamite pushes up thick blue-green stems lined with twisting, sea-glass leaves, then opens row after row of small bell-shaped flowers in a shiny grape purple that turns almost black as the season runs on. Each spike carries between 20 and 30 nodding bells, all hanging the same direction like little dinner bells waiting for the wind. This one is the souped-up cousin of the older Persian Lily. Fatter bulbs, taller stems, and a glossier, darker flower than the standard form. The shine is what gets people. In a photo it doesn't really come through. In person the petals look like they've been waxed by hand. You'll get stems hitting 32 to 38 inches in decent soil, sometimes a touch more by year three. Bloom starts in mid-spring, usually April in the South and early May further north. The flowers open from the bottom of the spike upward, so a single stem stays in show for two to three weeks. The whole plant goes dormant by midsummer, which leaves room for daylilies, salvia, or a few annuals to fill in the gap.

A few things to know before you plant:
Pick a sunny spot. Fritillaria Persica Purple Dynamite wants six hours of direct sun, more if you can give it. Light shade in the afternoon is fine. Drainage matters more than richness. Wet feet in July will rot them faster than anything else, so if your soil holds water, mix in some grit or coarse sand. A gentle slope works wonders. So does a raised bed. Plant in fall, 6 to 7 inches deep, 8 to 10 inches apart, pointy side up. Some growers tilt the bulb on its side to keep water from collecting in the dished top, that's an old trick worth using. Water once after planting, then leave them alone until you see leaves push through the ground. Skip the deer fence on this one. Every part of the plant carries a faint skunky scent that deer, voles, mice, moles, and rabbits walk right past. You won't notice the smell at nose height. The wildlife does, and they keep their distance. Hardy from zone 4 through zone 8. Folks gardening in zone 9 can grow them too, though warm winters may shorten the show after a few years. 

How they look in the garden:
Purple Dynamite earns its keep in the back half of a sunny border. Plant them behind a band of late tulips, alliums, or columbine and let the dark bells rise out of the lower flowers like exclamation points. They also pair well with chartreuse foliage, think Lady's Mantle, hosta 'Sum and Substance', or a young gold elderberry. The contrast makes the purple read almost black. Cut a single stem and it'll hold up for a week in a tall vase. Most gardeners can't bring themselves to snip any, which is fair. They look better in the ground.

Bulb size and what to expect the first year:
We ship large, plump bulbs, 20/+ and  the size matters with Fritillaria. Small bulbs sit out a year before they flower. The grade we sell will bloom the first spring after planting with one strong stem per bulb. By year two or three, an established clump throws multiple stems and the show settles into the kind of thing you start planning the whole spring garden around.

Quick facts:
Botanical name: Fritillaria persica 'Purple Dynamite'
Common name: Persian Lily, Persian
Fritillary Height: 30 to 36 inches
Spread: 8 to 10 inches
Bloom time: April to May
Flower color: Shiny grape purple, aging to deep plum-black
Light: Full sun
Soil: Well-drained, gritty, neutral to alkaline
Planting depth: 6 to 7 inches
Spacing: 8 to 10 inches
USDA zones: 4 to 8
Deer, rodent, and rabbit resistant
Pollinator friendly (early bees love the bells)

A bit of background:
Fritillaria persica has been grown in European gardens since the late 1500s, when Ottoman gardeners passed bulbs along to Vienna. Purple Dynamite is a modern Dutch selection of that old species, a hand-picked seedling chosen for its taller stem, fuller flower count, and that wet-paint shine on the petals. It's the kind of plant that looks expensive in a garden but takes almost no work once it's in the ground. If you're after something with the wow of an allium and the elegance of a foxglove, but want a flower that nobody else on the block is growing, this is the bulb to order.

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Sarah Sofía Ortiz Campos
Omaha, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
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NS
Grantham, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Tinkerer
Fort Morgan, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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robert thompson
Waukegan, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Fort Morgan, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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