SKU: 10972049436
how to spot a fake stokke tripp trapp

how to spot a fake stokke tripp trapp Stokke® Tripp Trapp® Chair - Oak

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Description

how to spot a fake stokke tripp trapp Stokke® Tripp Trapp® Chair - OakThe Chair That Grows With The Child A Chair For Life Tripp Trapp is an ingenious chair designed by Peter Opsvik that revolutionized the children's chair category in 1972, when the Tripp Trapp was first launched. Tripp Trapp fits right up to your dining table, bringing your baby into the heart of your family, allowing him or her to learn and develop alongside you. The intelligent, adjustable design allows freedom of movement with both depth and height

The Chair That Grows With The Child™ – A Chair For Life

Tripp Trapp® is an ingenious chair designed by Peter Opsvik that revolutionized the children's chair category in 1972, when the Tripp Trapp® was first launched. Tripp Trapp® fits right up to your dining table, bringing your baby into the heart of your family, allowing him or her to learn and develop alongside you. The intelligent, adjustable design allows freedom of movement with both depth and height adjustable seat and footplates. When adjusted correctly, your child is ensured a comfortable and ergonomic seating position at any age.

Made in Europe. Made with quality.

Tripp Trapp® is made primarily of European beech and oak woods, some of the best of which is found in central Europe. These forests are known for the quality and quantity of these prized resources. The wood selected for the Tripp Trapp® chair gives it a natural feel, with a beautiful grain that gives each chair a one of a kind look that becomes more attractive over time. This is of the utmost importance for Tripp Trapp® as it is a premium designer chair intended to have longevity.

FROM BIRTH - Newborn Set
The natural place for your newborn, the Newborn Set is designed to give your baby the interaction they love from birth. Cozy, comfortable and ergonomic, it lifts your newborn up your height at the table. This enables eye contact and a great opportunity to spend quality time together with whole family. (Sold Separately)

FROM 6 MONTHS - Time flies and babies grow fast!
At around six to nine months, your little one will be able to begin sitting up. The Tripp Trapp® Baby Set gently supports your baby to comfortably sit at the table. When your child can confidently climb in and out of their chair on their own, you can remove the Baby Set. (Sold Separately)

FOR JUNIOR AND ADULT - A chair for life
What's special about a chair that grows with you? It stays with you. Made from high quality European beech wood, the iconic Tripp Trapp® chair is strong, stylish and durable. Fully adjustable, it provides a comfortable seat that can be used from the teen years well into adulthood. Did you know that it holds up to 110 kilos?

  • Your child can comfortably sit at the dining table and enjoy mealtimes with the rest of family
  • Classic, iconic design will never go out of style
  • Unique adjustable of seat and footplate to ensure both back and feet support for any age
  • Stable footrest that supports your child and provides comfort
  • Solid construction and European beech wood can hold up to an 110kg/242 lbs adult
  • Array of colour choices match any decor
  • Easy to clean spills with dampened cloth
  • Water-based, non-toxic paint

Technical Specifications / Measurements
Materials: Beech / Oak
Product dimensions (length x height x width) in cm/in: 49 x 79 x 46 / 19.3"x 31.1"x 18.1"
Product weight in kg/lbs: 7 / 15.4
Suitable for age in months: >36
Suitable for weight in kg/lbs: 110 / 242.5

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SKU: 10972049436

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4.6 ★★★★★
Based on 8 reviews
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Verified Purchase
Michael Donoghue
New York, US
★★★★★ 5
If you only buy one technical computer book, this is it
Format: Paperback
Disclaimer: I owned the first edition for years and read it a dozen times, mainly for pleasure since it’s not only informative but also just enjoyable to read. I’m a professional software architect and have dozens of textbooks on computer science and engineering so I’ve been around the block. This is the kind of book I would buy all for all my friends (if I had more than a couple) and family members (if they were even slightly into computers, which they aren’t sadly). Petzold does an exceptional job at describing digital logic and guides you through building a conceptual CPU from very first principles. I think his bottom up approach is the way to go and has helped me understand complex topics in an extremely simple way. When I’m not reading fiction, this is my go to bedtime reading. The second edition has about 100 more pages than the first and some content has been completely reworked and it’s great. If you ever had even a passing interest in knowing how computers work at a very fundamental level, get this book!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 31, 2023
Y
Verified Purchase
Yura
Louisville, US
★★★★★ 4
First programmer?
Format: Paperback
As an ardent reader of the past 1st edition, I was fairly excited to get the latest version. That is, until I encountered the history chapter of the new edition. For one thing, what I do NOT understand in this second edition is the newly added description of August Ada Byron (countless of Lovelace). The author claims it was Babbage who was the first programmer to design the engines, not Ada. I am not trying to start a futile argument here about who has more or fewer contributions, etc. What I am trying to assert here is that it is undisputed that Ada (unless the new evidence arises) left *the very first demonstration* of what this seemingly imaginary machine, which didn't even physically exist, was capable of through her program. Because Babbage designed the engine itself, that doesn't automatically put him in the position of a programmer (despite Babbage being a brilliant engineer/scientist and may have had a simple or detailed program in his mind). However, it was Ada who gave a definite touch to programming concepts that ultimately led to modern-day programming. Ada deserves more recognition than a mere "tutorial writer," and she is certainly entitled to the title she deserves. Other than that, like the previous edition, this book is a must-read for people who are from related/unrelated fields. I always loved the 1st edition, and I would do too with the 2nd. Still, I think history should always be approached with more care, particularly if matters have potential controversies.
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Reviewed in the United States on January 6, 2023
B
Verified Purchase
Ben Fleury
Whiting, US
★★★★★ 5
One of the few books worth your time
Format: Paperback
If you want to learn computers, start here. Learning from a historical perspective removes complexity of trying to start with say GPUs - you learn just like computer engineers did, incrementally.
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Reviewed in the United States on April 27, 2026
K
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Kevin
Los Angeles, US
★★★★★ 5
An absolutely brilliant book
Format: Paperback
This is an amazing book for the right kind of reader. It's a lot like Euclid's Elements but for computers as it leads the reader through designing a computer from first principles and builds to the point of creating software and adding peripherals. It's an amazingly clear but slightly challenging read. I have given this book as a gift many many times. It's an absolute classic in my opinion.
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Reviewed in the United States on March 19, 2025
O
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Oilyraincloud
Waukegan, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023

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