SKU: 8099334486
gods and monsters book amber nicole

gods and monsters book amber nicole Gods and Monsters Books 1-4

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gods and monsters book amber nicole Gods and Monsters Books 1-4Join the OVERSTOCK WAITLIST Our exclusive hardback edition of Gods and Monsters books 1 4 by Amber V. Nicole! This set includes: The Book of Azrael, The Throne of Broken Gods, The Dawn of The Cursed Queen and The Wrath of The Fallen. This is a Pre order with an estimated shipping date of August Sept 2026 The prophecy remains. One falls, one rises, and the end begins. It was foretold and will remain. One carved from darkness, one carved from light. The

Join the OVERSTOCK WAITLIST

Our exclusive hardback edition of Gods and Monsters books 1-4 by Amber V. Nicole!

This set includes:  The Book of Azrael, The Throne of Broken Gods, The Dawn of The Cursed Queen and The Wrath of The Fallen. 

This is a Pre-order with an estimated shipping date of August/Sept 2026

“The prophecy remains. One falls, one rises, and the end begins. It was foretold and will remain. One carved from darkness, one carved from light. The world will shudder.”

World Ender meets Ender of Worlds...
A thousand years ago, Dianna gave up her life in the deserts of Eoria to save her dying sister. She called upon anyone who would listen, not expecting a monster far worse than any nightmare to answer. Now she does what Kaden asks, even if that means securing an ancient relic from the very creatures that hunt her.

A King thought long dead and long forgotten.
In the old world his name was Samkiel. In the new world it is Liam, but one title remains true throughout time. He is the World Ender, a myth to his enemies, a savior and King to those loyal to him. After the Gods War, he locked himself away, hiding from the world. He denied his crown and responsibilities, leaving the very ones who needed him most to deal with the fallout of the death of their homeworld. Now an attack on those he holds dear sends him back to the one realm he never wished to visit again and into the sights of an enemy he thought imprisoned eons ago.

Now enemies older than time must put aside their differences and work together in hopes of saving both their world and every realm in between.

Note: Product must be purchased separately. If more then one is purchased together your order may be canceled and subject to a administration fee.

 

Exclusive Luxe Hardcover Edition Details: 

👑 Exclusive Hardcover illustrations by - @viimorte

👑 Typography, foiling details and digital edges by - @ravenpagesdesign

👑 Custom Interior Endpapers by - Efa_finearts

👑Bound Vellum overlays by - @podgorisheva_art

👑New formatting by @bookobsessedformatting

 

Triggers: 

Fantasy Violence, Gore, Emotional and Physical Abuse, Sexually Explicit Scenes, Death of a Loved One, Grief, PTSD, Eating Disorder, Depression, Slut Shaming/ Grief, Violence, Sexual Content, PTSD, Suicidal Ideation, Emotional Abuse

 

It is not suitable for those underage.

 Spice Level: 🌶️🌶️

 Moonlight Book Box provides spice and trigger warnings as a guide only. The way a person experiences a book’s content is very personal and each and every reader has their own reactions to a book’s content. We do our very best to ensure you have all the information to make informed decisions but cannot be held responsible for your personal views, triggers, or level of safe reading.

 

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SKU: 8099334486

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Bradley Wardell
Grantham, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
San Leandro, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Fort Morgan, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
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ChargingBull
Chelsea, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Massapequa, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023

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