SKU: 95306908597
battlezoo ancestries year of monsters

battlezoo ancestries year of monsters Battlezoo Ancestries: Classic Creatures PDF & Foundry VTT – Roll For Combat

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battlezoo ancestries year of monsters Battlezoo Ancestries: Classic Creatures PDF & Foundry VTT – Roll For CombatNow you can play as the most popular monsters from classic D&D and Pathfinder! Dive into over 220+ pages of play options, lore, backgrounds, and amazing illustrations to expand your games in amazing and unique ways! Works with any D&D 5E or Pathfinder 2e game. Become 12 fantastic creatures, including demons, doppelgangers, sentient dungeons, gremlins, intelligent weapons, mimics, minotaurs, nymphs, oni, sidhe, slimes, and sthenos. Includes hundreds of

Now you can play as the most popular monsters from classic D&D and Pathfinder! Dive into over 220+ pages of play options, lore, backgrounds, and amazing illustrations to expand your games in amazing and unique ways!

  • Works with any D&D 5E or Pathfinder 2e game.
  • Become 12 fantastic creatures, including demons, doppelgangers, sentient dungeons, gremlins, intelligent weapons, mimics, minotaurs, nymphs, oni, sidhe, slimes, and sthenos.
  • Includes hundreds of digital tokens and illustrations that work with any VTT.
  • In-depth information about each classic creature’s culture, society, and history.
  • There are thousands of unique options and custom rules to build exciting characters for players and DMs.
  • Immerse yourself in twelve innovative new ancestries and bring out the creature inside you!

This bundle includes the Battlezoo Ancestries: Classic Creatures 225+ page Classic Creatures PDF and the Foundry VTT module!

With Classic Creatures, you can play the following new ancestries/races:

  • Demons: Formed of sin, demons are usually doomed to an eternity of evil. But demons who turn their backs on their abyssal power source can forge their own destinies. You might call yourself redeemed, or you might find that term demeaning and choose your own path, even if it leads you back to evil.
  • Doppelgangers: Little sows distrust in a group more than the hint of a doppelganger's presence, but some doppelgangers defy the expectations of sociopathic shapeshifters. You might seek to understand and forge your own identity, and perhaps even to get the world to recognize it... or you could be just another sociopathic shapeshifter. The choice is yours.
  • Dungeons Expanded: Play as a dungeon! No, really. Your extradimensional dungeon's core manifests an avatar who can go adventure, or enter your inner dungeon to learn secrets and unlock new power.
  • Gremlins: Mischievous tinkerers specialized in traps, tricks, and bad luck, gremlins are usually malicious fey. Those who seek to buck the trend and become adventurers can put their talents to use wreaking havoc on their foes.
  • Intelligent Weapons: You're an intelligent weapon, and life is good. Using one of several methods, you've managed to get yourself a body, and now you can go on adventures just like you always planned!
  • Oni: Ancient kami who fail to protect their ward, whether through negligence or simple bad luck, are punished horrifically with a tantalizing eternity of watching with the world out of reach. Those who reject their torment can form new bodies and become oni, typically under the patronage of evil forces who seek to bind the new oni to a life of selfish pleasure. But what if you reject that too and choose your own destiny?
  • Mimic: Some mimics dream of something more than sitting around in a dungeon pretending to be a chest until someone gets greedy. Pursue your dreams as a mimic adventurer! You can always go back to chest mimicry as a fallback career.
  • Minotaurs: Bull-headed humanoids with natural cunning and a way of navigating labyrinthine problems, minotaurs defy society's expectations. Different minotaur heritages allow you to potentially start as a Medium or Large character.
  • Nymphs: Fey embodiments of the beauty of natural places, nymphs are often tied to a particular natural feature, like a dryad to their tree. For one of a number of reasons, you've severed that link and survived, now free to wander the world instead of bound to one place.
  • Sidhe: Sidhe are the hidden nobility of the fey, typically living in secret settlements deep in the faerie realm and rarely deigning to visit the realm of mortals. You have defied your society's expectations and ventured out to the mortal world, a strange place where logic works differently than you expect.
  • Slimes: Slimes are oozes who develop a nucleus capable of adapting new special abilities. For your slime, those abilities included sapience, allowing you to grow and learn, as well as form a vaguely humanoid body when necessary.
  • Stheno: Stheno are a newly-formed ancestry of snake-haired medusakin, created by a benevolent goddess's grace. With some members of the first generation of sthenos still alive today, sthenos represent a different roleplaying experience than most ancestries, as they're still trying to carve out their cultural identity.

Explore a mountain of Classic Creatures!

  • Each ancestry/race is designed to provide a unique playable monster for any D&DE 5E or Pathfinder 2e game. 
  • Includes the Foundry VTT module for D&D 5E or Pathfinder 2e.
  • Includes the 228+ page PDF for D&D 5E or Pathfinder 2e.
  • Includes all digital assets for each ancestry to use however you wish.
  • For those who purchase the Pathfinder edition, you'll also receive each ancestry for import into Pathbuilder 2e, allowing you to easily create your PF2 characters!
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SKU: 95306908597

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beasterson
Whiting, US
★★★★★ 5
Absolutely top-knotch
Format: Kindle
9.5/10 This is the pinnacle of Star Wars comic books. A great way to tie in their Indiana Jones character in Aphra and the mainline series to tell an amazing story. Only complaint is a couple of the issues artwork I was not a fan of. I like the more realistic look. Just make sure you read Aphra book 1 and the previous SW books to understand it better. Aphra book 1 being more important
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Reviewed in the United States on February 6, 2018
F
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Frank Gino
Alexandria, US
★★★★★ 5
Star Wars embraces fantasy
Format: Paperback
This is Star Wars at its' strangest, and that's a very good thing. Luke and co. fighting through what could easily be Dracula's castle is a truly unique experience. I don't wish to say more for fear of spoilers. As a note though you will get more out of this if you've been following the Star Wars and Dr. Aphra comics. However you can get by without that knowledge as well.
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Reviewed in the United States on October 26, 2017
D
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Doc Watson
Omaha, US
★★★★★ 3
Gothic Star Wars
Format: Paperback
This trade paperback collects all the issues for the Screaming Citadel story spread over several titles, including the main stay Star Wars series and the Dr Aphra book. As one might expect from a story spread over different titles with different artists and writers, the presentation varies. The art is all over the place. In the Marco Checchetto-drawn initial issue, everyone’s favorite amoral artifact hunter, Dr Aphra, is a striking space vixen. But in the following issues she’s hardly recognizable as the same character--mousier, if still menacing, in her trademark Russian tanker’s hat. To a lesser degree, the same is true for the other characters, including the main SW group. It’s understandable, but a bit disconcerting. The story centers on Dr Aphra, who, in need of a Jedi for one of her typically nefarious purposes, recruits Luke into her scheme. Unfortunately for Aphra, she’s up against a more ruthless foe in the harlequin-looking vampire-like Queen of the Screaming Citadel. Before long, the rest of the group has to show up to rescue them. It’s a gothic story, set in scary castle—not the usual Star Wars fare. There are some good points. Dr Aphra’s almost sociopathic outlook is always good for a few choice lines, the “murderous machines” Bee Tee and Triple Zero are on hand for their own gruesome commentary and some of the Queens hench-people, while not given much to do, are interestingly designed. But overall, the horror movies plotline didn’t seem much like Star Wars to me. Recommended for those who enjoy that type of story, or completists.
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Reviewed in the United States on February 27, 2018
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PWDecker
West Palm Beach, US
★★★★★ 4
Luke and Doctor Aphra team up!
Format: Paperback
This is the second crossover event in the Marvel Star Wars comics. It brings the ongoing Doctor Aphra and Star Wars series together. I liked the pairing of Luke with Aphra. They play well off of each other with Luke's naive goodness and Aphra's experienced gray morality. I liked when she called him a wannabe padawan. There are some well designed characters in this comic. The residents of the Screaming Citadel have a goth bdsm vibe. Luke even gets to dress up. I liked seeing him in something different. I want to know more about Sana and Aphra's past!!! Please, Marvel, make a queer love story prequel!!! The murder droids are wonderful. Having them on the same side as the "good guys" for at least the time being led to some funny situations. The last panel intrigued me. I give this graphic novel a 4/5. I am always here for more Doctor Aphra!
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Reviewed in the United States on December 29, 2017
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Kindle Customer
Port Orchard, US
★★★★★ 5
Excellent mini series.
Format: Kindle
This is an excellent follow up to Vader Down. Luke Skywalker and friends take on a bigger threat than The Empire and Darth Vader that is connected to the Jedi. Luke and Dr. Aphra join forces to find the answers Like is seeking. Truly worth reading and entertaining.
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Reviewed in the United States on June 23, 2019

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