SKU: 82831543269
fashion show: dress up game

fashion show: dress up game 3-in-1 Dress Up Game Set: Princess Fashion Show

Sale price$21.38 Regular price$23.76
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Ships within 48 hours · Estimated delivery Oct 30 - Nov 4

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Description

fashion show: dress up game 3-in-1 Dress Up Game Set: Princess Fashion ShowExperience the ultimate princess transformation with the "3 in 1 Dress Up Game Set: Princess Fashion Show." Select a princess card, use the makeup palettes, design dresses with scratch art, and accessorize with stickers and gemstones for a magical transformation. This set now includes diverse princess characters with various skin tones and hairstyles, and introduces a new scratch art feature for designing princess dresses, providing hours of creative

Experience the ultimate princess transformation with the "3-in-1 Dress Up Game Set: Princess Fashion Show." Select a princess card, use the makeup palettes, design dresses with scratch art, and accessorize with stickers and gemstones for a magical transformation. This set now includes diverse princess characters with various skin tones and hairstyles, and introduces a new scratch art feature for designing princess dresses, providing hours of creative and imaginative play.
 
Details:
  • Ultimate Princess Transformation: Combines makeup, dress-up, and accessories for a complete princess experience straight out of the box.
  • Diverse Princess Outfits: Features 28 princess styles with various skin tones and hairstyles, celebrating diversity and inclusivity.
  • 4 Creative Play Modes: Includes makeup, sticker decorations, gemstones, and scratch art dresses for enhanced creativity.
  • 200+ Accessories: Comes with over 200 accessories and 6 makeup palettes, offering endless creative possibilities and hours of fun.
  • Portable Vanity Table: Unfolds into a stylish, organized vanity table, perfect for both at-home and on-the-go princess play.

 

  • Age: 3+
  • Box Measures: 12.2" x 11.81" x 1.18"
  • Including: 20 princess makeup template, 4 diamond sticker template, 4 scratch art template, 4 stickers, 6 colors, 900 diamond, 1 plate, 1 diamond application pen, 1 adhensive, 2 brushes
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 82831543269

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4.7 ★★★★★
Based on 12 reviews
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M
Verified Purchase
Mike Athey
Birmingham, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Bozeman, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Chelsea, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Houston, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Whiting, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

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